This was a little different than I expected. It was described as a "walking sim" so I expected to be carried through a surreal world on a narrow path. Instead I was confronted with few immediate areas and a whole lot more puzzle solving, with the main goal of finding as many endings as possible. In those endings, you determine the fate of the world, from obliteration to immortality. Which pretty much sums up that these endings, and with that the game itself, is concerned with life, existence, reality. It doesn't go particularly deep with any, but takes a look at so much while having a charming sense of humor a lot of the time.
It was a really fun and nice time figuring out as much as I could, giving me a night of horror and existentialism, and it will stay in my memory. I only wish it had more to show because got damn do I love the aesthetic this goes for.

Reviewed on Apr 23, 2024


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