Spelunky is one of the most psychotic games I've ever played, which is why it's officially third place on my mental list of "roguelikes I actually enjoy quite a bit". Dying to every obstacle and enemy is part of the learning process at the beginning of your journey, and the same applies to the latter end of your journey, for similar and entirely different reasons. The funniest part is that I can't really call any particular death unfair; it's almost always the consequences of your own actions, no matter how chaotic your downfall is. Spelunky doesn't mind if you don't dwell on your demise either, one button press on the results screen and you're straight into another run. That's how they getcha. Go for another run. You might die instantly, or you might go all the way. Discovering playground rumor-tier secrets, angering shopkeepers, sacrificing damsels to Kali; it's all in a day's work for Spelunky guy.

Reviewed on Dec 05, 2023


1 Comment


4 months ago

dont fucking ooga booga with me, hooblas hooga. dont u dare.