What a game, man.

There are many aspects about this game that I loved for similar reasons that I went over in my review of the first game. Feel free to check that out if you think I'm missing the point on anything.

With that being said, I have a tremendous amount of respect for the people who dedicated so much time to creating the art for this game. Not only are the sprites and backgrounds more detailed than ever, but some cutscenes are also animated in a beautiful style that is mostly stripped of heavy shadow work on character details. The movements are graceful and the tone of them reflects the themes of the game. As a fan of animation, I loved seeing this addition.

It's nice to step into the shoes of the Penitent One again; this time with more weapons and a dashing set of traversal techniques. As a parry man myself, I couldn't stop maining Ruego. The beauty of this game is that you could likely clear it by just using your favorite, singular weapon, apart from when you need a certain ability from another. The gameplay caters to almost any playstyle and doesn't feel stale in the slightest. The traversal changes are welcomed with open arms as you acquire a double jump, and the ability to chain your movements with the environment via certain weapon procs. The studio improved upon the first game in all the ways I imagined before playing it.

As always, I think so much of the magic of this game comes from the music. It drives you through each section and boss fight in a way that feels primal. The string work is unbelievably good. Carlos Viola deserves an award for his work.

My only gripes are a few instances of projectiles being thrown at me like I'm being nuked by a Cold War state. Just relax with the damn miasma balls. Jesus. Another one would be the navigation in a couple areas of the map. They weren't THAT bad in hindsight. I think they mostly pissed me off at the moment.

I can't recommend Blasphemous 2 enough, especially to someone who enjoyed the previous title or loves Metroidvanias. I'm thankful that I gave them a shot, because I never thought I'd enjoy a side-scrolling game like this in my life. I know this might sound ridiculous, but giving games like this a try has left quite the impact on me. You never know what you're missing. There are so many games or experiences out there in life that we discount based on our powerful preconceptions. Sometimes, the best thing you can do is resist those voices and push back hard. There's so much out there to enjoy if you just look a little harder and take a chance.

Blasphemous ignited a roaring fire within me that increased my love and appreciation for both gaming and life in general. The fire was always there, but it feels more visceral than ever.







Reviewed on Mar 10, 2024


1 Comment


2 months ago

We love trying new things lfg