Bio
gaming
gaming
Badges
Gamer
Played 250+ games
Loved
Gained 100+ total review likes
Roadtrip
Voted for at least 3 features on the roadmap
Popular
Gained 15+ followers
GOTY '23
Participated in the 2023 Game of the Year Event
Donor
Liked 50+ reviews / lists
Well Written
Gained 10+ likes on a single review
Gone Gold
Received 5+ likes on a review while featured on the front page
Liked
Gained 10+ total review likes
Shreked
Found the secret ogre page
2 Years of Service
Being part of the Backloggd community for 2 years
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
N00b
Played 100+ games
Favorite Games
257
Total Games Played
013
Played in 2024
042
Games Backloggd
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Mario World is an immense improvement over Mario 3 and that game was already amazing. Yoshi and the cape are such fun powerups and made running to the right side of my screen all the more enjoyable (even if i'm complete dogshit at the game).
The music has never been better, what an absolute masterpiece soundtrack.
The music has never been better, what an absolute masterpiece soundtrack.
These post-game platforms have got hands and I love it. Champion’s Road in particular will change you as a person, its one of the most difficult challenges I’ve experienced in a video game so far (Mario with no power ups).
The base game was extremely enjoyable though, most levels didn't pose too much of a challenge besides having to look for each green star or stamp I missed, but they were so short that I could jump right back in and clean up easily. Majority of the levels didn't overstay their welcome.
Level design is top tier.
Sound fx is amazing as always.
Dynamic score is amazing as always.
Looks great for a Wii U port, a result of solid art direction.
Abilities and the inclusion of other characters were cool.
The addition of photo mode was great.
My only problem is the auto scrolling levels that prevented me from going at my own pace, I wanted to go faster but the game doesn't let me and if I miss a star I had to restart. This on top of a fixed (mostly isometric) camera perspective that you can’t even change really hinders the experience and just feels odd. Maybe this is a skill issue on my part, luckily there weren't too many.
Other than that its peak and I love how there's so much Galaxy inclusion.
The base game was extremely enjoyable though, most levels didn't pose too much of a challenge besides having to look for each green star or stamp I missed, but they were so short that I could jump right back in and clean up easily. Majority of the levels didn't overstay their welcome.
Level design is top tier.
Sound fx is amazing as always.
Dynamic score is amazing as always.
Looks great for a Wii U port, a result of solid art direction.
Abilities and the inclusion of other characters were cool.
The addition of photo mode was great.
My only problem is the auto scrolling levels that prevented me from going at my own pace, I wanted to go faster but the game doesn't let me and if I miss a star I had to restart. This on top of a fixed (mostly isometric) camera perspective that you can’t even change really hinders the experience and just feels odd. Maybe this is a skill issue on my part, luckily there weren't too many.
Other than that its peak and I love how there's so much Galaxy inclusion.