An adorable & instantly charming low-stakes collectathon, almost an experiment in using traditional design principles and seeing if the game still works without a fear of failure or hard loss. In my opinion, it absolutely does work with maybe just a few hurdles in design that crop up now and then.

Some people may be instantly turned off by the overly "moe" aesthetic, but I think this actually hits a nice balance of not being overly cutesy in a way that rams it down your throat. Even though the audience of this game isn't really me, I found it to be a relaxing time. It helps too that the controls are pretty tight and offer a lot of flexibility of movement (the Hat in Time connections are more than the cameo), though sometimes I ran into depth/space issues due to the 2.5 D aspect with my character model. I would love casual games to move away from the Animal Crossing/Stardew Valley model and into something more directly interactable like this, so I would highly recommend this as a more passive game to return to now & then.

Reviewed on Dec 09, 2023


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