Bio
More a movie & art guy than gaming, so this may not get updated a lot, but I like to try stuff here & there so hopefully variety at least. Also I am bad at gaming, so things will reflect that.
Personal Ratings
1★
5★

Badges


Adored

Gained 300+ total review likes

Gone Gold

Received 5+ likes on a review while featured on the front page

Listed

Created 10+ public lists

Pinged

Mentioned by another user

2 Years of Service

Being part of the Backloggd community for 2 years

Loved

Gained 100+ total review likes

Popular

Gained 15+ followers

Liked

Gained 10+ total review likes

Elite Gamer

Played 500+ games

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Gamer

Played 250+ games

Donor

Liked 50+ reviews / lists

N00b

Played 100+ games

Favorite Games

Katamari Forever
Katamari Forever
Devil May Cry 5
Devil May Cry 5
Disco Elysium: The Final Cut
Disco Elysium: The Final Cut
Control: Ultimate Edition
Control: Ultimate Edition
Fallout: New Vegas - Ultimate Edition
Fallout: New Vegas - Ultimate Edition

978

Total Games Played

022

Played in 2024

1515

Games Backloggd


Recently Played See More

Cyberpunk 2077: 2.0 Update
Cyberpunk 2077: 2.0 Update

Apr 23

Shadow Complex Remastered
Shadow Complex Remastered

Apr 21

Monster Force
Monster Force

Apr 20

Ys Seven
Ys Seven

Apr 19

Nottolot
Nottolot

Apr 19

Recently Reviewed See More

Maybe I just run the game with too many mods to begin with, but I really did not notice too much of a difference between the update playthrough & a normal one. Game is still an exceptional modern open world game (though my criticisms of bloat, sameiness & getting sick of the aesthetic still hold true personally) but I really did not notice a big sea change with this.

One of the rare few times I've gotten decently far in a game, pretty close to an endgame in some senses, and just kind of put my head in my hands & said "no, I don't think so, fuck this I'm out". It's a shame too, since despite a lot of jank & awkwardness there was a lot I did like about the presentation & ideas present in Shadow Complex. I like the really unique setting for a Metroidvania that isn't fantasy or high concept sci-fi, more of a hi-tech Tom Clancy/"gadget-y secret society dad thriller" vibe complete with cheesy voice acting & a cartoonish plot. I also liked the much more visible way you gain abilities throughout this, going from just some dude hiking with a flashlight to a super-soldier with a sonic speed dash. The difficulty is fairly balanced as well, so I think the progression handles well.

However, once you really start to sink some hours into this the cracks & the irritants start to grow. The huge, overarching dilemma with this game is one of the worst Metroidvania maps I've seen, and I've played a decent amount. There's no shortcut system, so if you have an objective on the other end of the map or somewhere without an easy line to get to then you have to waste ungodly amounts of time hiking back & forth. I appreciate that the save rooms are more checkpoints you can blow past to autosave, but some of the traversal in this is infuriating mixed with the sometimes jittery controls & the bizarre 2.5D that makes it hard to shoot enemies in the background or understand depth.

The locating of secrets too is also fiddly & bizarre, with some hidden in ways that are poorly explained or lots of quick death traps that just serve as time sinks. So many areas that require crawling through areas that is slow even when holding the dash, and just everything in this adds up to waste time where it shouldn't. I really really wanted to finish this, but as someone who really does take games casually for the most part I just did not want to waste any more time with a clunky game.

Old YS games too hawrd for a simpleton like me, and I don't want to be a Big Gay Baby & play on Easy mode like a bitch (same problem I had with YS Origin). Still might try to come back to this since I want to try to tackle all the YS games, but I think everything pre-Lacrimosa may just not be for me.