As much as I enjoy the... environmental puzzle-movement (is this anything?)... and the fantastic music, they can't salvage a story that I believe fundamentally misunderstands its own antagonist. And recycling the central pathos of the first game was a bizarre choice. Didn't work for me, I guess.

I'd have to replay both and spend more time thinking about this to construct anything resembling analysis, but all I can muster is a leaden sigh. Despite so much to do, such an abundance of content, the game ultimately feels kinda empty.

Reviewed on Jul 26, 2020


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