Extremely funny that this game tries to do the sort of intentionally directionless/barebones "the player will intuitively figure it out" tutorialization of Flower and Journey while at the same time being a mobile game with like 4 currencies and a dozen completely obtuse systems. As a result nothing seems to have any clear purpose. But don't worry they also wrestle the camera away from you every 2 or 3 minutes for a slow, awkward cutscene with none of the emotional punch their prior games have.

Was getting by on the fact that it at least looks and sounds nice. Then I finally waded through enough of the game's BS to realize one of it's currencies quite literally monetizes the idea of connection and making friends. I'm out. Just depressing.

Reviewed on Jun 30, 2021


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