Vibes immaculate, thematic subtext very interesting, but the level design being so endlessly obtuse and frustrating, as well as the actual mechanics not really engaging me all that much knock this down for me. You can run past most enemies in this game and even if you get yourself in a tight corridor they're often trivial. The puzzles aren't terrible on the whole but a few rely on some real pixel hunting adventure game logic that doesn't really serve the game well at all imo. Harry is a bit of a drip which can be equal parts charming and just kind of boring.

I will say now that I've gotten past all the pain points this first time around I think this game would only get better with subsequent playthroughs where I can stop worrying quite as much about what to do with the rubber ball and more about soaking in the frankly incredible mood this game sets for itself.

Reviewed on Oct 28, 2022


Comments