INaNBillington
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
2 days
Last played
December 16, 2022
First played
December 14, 2022
Platforms Played
One step forward, two steps back. The combat is the best it's ever been, with tons of variability with the items and weapons that aren't completely superfluous like in the preceding games, and graphically it's still stunning. The general design takes a big hit, however, by focusing even more on setpieces that often overstay their welcome and QTEs, and it's a lot more handheld than the other games. There are some mechanics that are introduced with simple tutorial popups rather than the organic, visual design found in the first two games (e.g. grappling to and flying with Harpies or making Sirens appear with Helios's head) and it feels really uninspired as a result. The UI is just fucking putrid too; Copperplate Gothic font, gaudy flames around all the button prompts, no thanks. Worth playing overall, but it definitely fits the "cinematic setpiece simulator" stereotype to a T.