Complete playthrough. Mirror's Edge: Catalyst has reminded me quite how fun free-running can be in gaming; while I can't claim to be the greatest at it; this has reawakened a desire to play more. Catalyst builds nicely on the original game, shifting to a well-realised open-world setting that still manages to have numerous well-crafted running routes - and while to my mind many of the optional runs that are generously scattered throughout the rooftops are a bit too demanding on their time limits, it's undeniably satisfying to master a run.

A red highlight to a suggested run path is generally effective in signposting where to go, though not always - and there were more than a handful of times throughout my playthrough that the flow of a run was interrupted by lack of clear navigation. However, when you know where you're going, free-running controls work pretty much perfectly Conversely, combat sequences are one of the game's weaker areas, with unskippable arenas used a bit too much; fortunately, there were only a couple of times that these proved a significant obstacle in the story, where I hadn't given much priority to the combat skill tree.

There's a decent story here and some enjoyable character dynamics, even if its fairly short length doesn't allow for these to be developed all that far. Finally, the game gets a full +1 to its score from featuring the second greatest licenced theme in all of gaming.

Reviewed on Dec 23, 2023


Comments