This title made me never want to play another Assassin’s Creed game ever again. I’ve been with the series since 2, completing each title, and this broke me. It checks all the boxes of bad Ubisoft open world design: too many objectives with no incentive to do so, and all too large map that prioritizes scale over respect for a player’s time. The 3 main story quests are like copy pasted from other games: the conspiracy story is a rip of Ghost Recon: Wildlands, the main story acts like a bad version of RPGs like the Witcher, and the mythical Atlantis story is like a lame version of the Witcher 3’s monster contracts. The story has 3 endings and none of them are able to be satisfying. The combat feels fine, nothing special. You end up relying on the cool down based special attacks which makes combat boil down to a lot of waiting when fighting tougher enemies. The constant flow of new gear inundates you to the feeling of getting new loot, making exploration and rewards for combat and quests boring quickly. I ended up stopping before the DLC not because of the story ending but because I was so bored I couldn’t bring myself to continue.

Reviewed on Sep 13, 2020


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