Elden Ring 2022

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

February 26, 2023

First played

January 9, 2023

Platforms Played

DISPLAY


A fantastic expansion on the formula that made the popularly titled "Soulsborne saga." Entering this world left me with my mouth hanging, and I caught myself smiling many times as I discovered more of this much bigger world. Braving dungeons became a hobby, and I kept marvelling at how many new regions there were. Hopefully, more games will adopt this design for open-world games instead of the old-fashioned and tiring Ubisoft formula.

This isn't to say, however, that Elden Ring is perfect. I had one major issue with the game, and that's the bosses. Yes, they get repetitive, and while a repetition would be reasonable when it came to optional bosses, especially those found in dungeons, it baffled me how boring were quite a few of the main bosses. And I'm not talking only of variations, but also of overall design. I lost count of how many bulky men I fought. And then there's the final boss. Bad? Not exactly, it just felt... disconnected from the game. On the other hand, Elden Ring introduced one of my new favourite bosses: Malenia. She was a breath of fresh air!

Despite this problem (and the Mountain of the Giants not living up to the hype of its name), Elden Ring was a very enjoyable experience, and an exciting first step into the future of the undying Soulsborne saga.