EU release played via Steam on a Lenovo Y50-70.

Well I finally did it. Nearly 5 years and several PCs later I've finished the story campaign for iD's spectacular revival/reboot/sequel in the Doom franchise.

And considering the fact that this is the only FPS from the past ten or so years that I've managed to beat says a lot about Doom 2016's core design philosophy - just want to shoot some demons? No worries bro, here's a pistol, go find a shotgun plus other big boy weapons and have fun. Want some actual story and lore? We got you covered there too ya nerd - have a flick through the archives and piece the story together yourself via the cutscenes. Want to have an overall good time? No worries, just keep running and don't forget to melee finish every. Single. Demon.

The gameplay itself is relatively simple - always be moving, always be shooting, always be ripping and tearing. Yet beyond the slightly tiring loop of running through sparse areas to arrive at an arena filled with waves of enemies only to repeat the whole process again, it does maintain a level of satisfaction throughout the entire game that never fails to bring a smile to your face and a sigh of relief once you've completed an area.

The sound design is perfect - satisfying loud crunching and firing noises accompanied by a soundtrack that embraces both the electronic dirge and headbanging metal music of the originals whilst melding it altogether in a wholly unique sound. The art direction is similarly stunning to behold, with a swathe of reds, greys and blacks in each level ranging from industrial engineering facilities on the dust-covered surface of Mars, to the depths of a demon-infested, skull wasteland hell.

Each of the original enemies have also received a completely superb 3D makeover with the Pinkie probably being the absolute pinnacle of surprisingly perfect transfers. They've all managed to keep the overall design and feel of the demons whilst doing away with the slight goofiness that accompanied their original sprites and it's an aesthetic that manages to fit well into the exagerrated but not unrealistic environments.

Put simply, Doom is the perfect modern first person shooter - it's tight, has an array of fun weapons with rewarding, explorative level design, and never fails to push what you think you're capable of dealing with in an enclosed environment. It is overall, metal as fuck.

Reviewed on Nov 09, 2021


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