Better than Kingmaker, which is damning with faint praise. The terrible, mandatory kingdom management 4X game has been replaced with terrible, mandatory, dollar-store Might & Magic crusade management. Every single companion has an insipid "What if [TTRPG Class Stereotype], but flipped on its head?" narrative going on, and the puzzle and quest design are as tedious as ever. There's a whole major hub zone that takes up about a third of the game where you have to constantly rotate the camera to reveal paths, and it is a truly miserable experience.
The Mythic Path stuff has potential, but the way it's implemented as part of the story makes little thematic sense. I'm left how I felt after Kingmaker, where I'm just waiting for them to take the engine and make something that isn't so tightly bound to standard cliche.
The Mythic Path stuff has potential, but the way it's implemented as part of the story makes little thematic sense. I'm left how I felt after Kingmaker, where I'm just waiting for them to take the engine and make something that isn't so tightly bound to standard cliche.