You know what is my problem with this game? This feels like the alpha of "Himno: The Silent Melody" and when you see it that way, a lot of things makes sense, the useless sword, the movement, the exp system, the difficulty, the procedural generated scenery, these are all elements of a rogue lite game, a genre of which "Himno: The Silent Melody" is part. I played the demo of that game just to be sure, and definitely feels that way. I don't think making use of that resources is bad, but I think it is bad to try to past this incomplete game as an independent "Relaxing game", specially when that title doesn't fit well in this experience.

Reviewed on Jan 06, 2024


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