Absolutely amazing. A perfect showcase as to why games SHOULDN'T have dialogue skills: talking my way through all the conflicts in this game required actual thought at every turn and the final "boss" requires you to make callbacks to multiple other optional conversations in a truly brilliant moment of design. Absolutely deserved its nomination for best writing, and the opening's "Karen" dialogue option is one of the best brick jokes I've seen because while it seems incredibly stupid on the surface there is a punchline coming and the game doesn't even deliver it to you, you have to figure it out and laugh at it yourself. That's how much confidence is on display here.
Half a star off because while there is very little combat, the little that does exist is incredibly janky. But also you can get a legitimate ending in the first ten minutes if you realize you should just shoot a certain character in the face, and that alone makes the bad combat system worth it.
Also reminded me how much I love history, and that was great too.

Reviewed on Jan 21, 2022


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