Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

4 days

Last played

June 16, 2020

First played

June 13, 2020

Platforms Played

DISPLAY


The Last of Us is a game which is all about the details. From the slight expressions on the faces of characters expressing disgust, sadness, or loss, to the stories scattered around each and every environment, to the moments of magic found between large set pieces: it is these moments in which The Last of Us shines most.

The story is epic in scale yet told succinctly. The characters are memorable; difficult to love yet hard to forget. The pacing is more than fair, if a bit tedious at times. Overall, in terms of narrative, The Last of Us can hold its own.

It is the gameplay aspects where The Last of Us falls - slightly - short: various minor visual and gameplay glitches are present, controls can feel a bit clunky and, every so often, an AI companion will simply get in the way.

But, these minor flaws do not take away greatly from the amazement and wonder which The Last of Us contains. It is exceedingly emotional, with weighty and satisfying gameplay to boot. Moreover, it is an adventure I doubt I'll ever forget.

Content: Single-Player Campaign
Difficulty: Normal
Source: PlayStation Store
Input: DualShock 4
Display: TV
Audio: Headphones
Location: Home
Audience: Solo
Tweaks & Mods: N/A (None)