Generally a chore to play thanks to its entire gameplay conceit - the Wii motion controls are simply not good enough to require precision from in your game design - this whole enterprise of this game is nothing but hubris.

Dungeon design and aesthetics are a step up from Twilight Princess but the game also foolishly forced you to backtrack through the overworld areas multiple times across the game, making things feel much smaller than probably intended (the desert at least mostly expands on itself rather than forcing you through the same areas).

Tries to do for the sky what Wind Waker did for the ocean, but flying is very dull and the open air feels much more like a big nothing of empty space than the ocean ever did in Wind Waker (now there’s an entire Z axis to do nothing with!)

Characters are also hit and miss, with Groose being pretty great and Fi being possibly the worst character in any video game as the physical incarnation of Nintendo’s annoying hand-holding tendencies that they’ve become known for.

Reviewed on Mar 06, 2023


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