

The Legend of Zelda: Skyward Sword
released on Nov 18, 2011
The Legend of Zelda: Skyward Sword is the first Zelda game created specifically with the Wii in mind. The game makes use of the Wii MotionPlus peripheral for sword fighting, with a revised Wii Remote pointing system used for targeting. Skyward Sword is structured very similar to previous Zelda games, as you travel through an overworld in search of temples to visit and once in you solve a series of puzzles before fighting a boss at the end and receive the next bit of plot. The biggest change is that the overworld is more focused on puzzles with only a handful of action.
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yeah.. wii motion controls
A game so bad they had to make breath of the wild as an apology for it.
This review contains spoilers
Another Zelda game that has its strengths and weaknesses. This one did not blow my socks off like some of the other ones in the series have. Enjoyable game, but quite tedious at times.
I hated having to revisit the same areas so darn much, as well as fighting the Imprisoned so many times. Felt to me as though they were cutting corners with making this game and decided to get it out faster.
I hated having to revisit the same areas so darn much, as well as fighting the Imprisoned so many times. Felt to me as though they were cutting corners with making this game and decided to get it out faster.
It was nice travelling through the sky, the motion controls to me worked just fine with the Wii Motion Plus, it gave some nice lore to the Zelda series for those really into the whole timeline. I used to be into that super hard (Cool to see the Master Sword be made, Demise's curse apparently leading to other villains popping up, or at least mostly Ganondorf, God lore, seeing the triforce actually do something as that does not happen a lot, where the green tunic came from. That sorta stuff).
Something that really disappointed me was when Link gathered the three pieces of the triforce he did not get any stronger or try to use them. I was expecting to get some cool powers and be able to do unique thing I could not before. Missed opportunity I say.
I replayed the game on Hard mode thinking there was going to be something different haha, but no. I'unno what I was thinking when I was younger playing it. After playing it those two times almost back to back I still feel burned out from the game so many years later and do not want to re-visit it.
I replayed the game on Hard mode thinking there was going to be something different haha, but no. I'unno what I was thinking when I was younger playing it. After playing it those two times almost back to back I still feel burned out from the game so many years later and do not want to re-visit it.
Really awesome zelda game. Amazing aesthetic and I really enjoyed the story even though its simple. Combat can be hit or miss but when it work it feels amazing, the final boss being the best example.
Don't play this for fun.
it was fun!