This game is very much Touhou distilled into a platformer and with it contains all the stuff I unfortunately dislike when it comes to Touhou in general. I've tried my hardest, I've beaten the third boss but I cannot bring myself to go on any further.

Part of it may be a design issue, the whole Touhou magic girls design trope stuff doesn't appeal to me in any way shape or form. I can handle it sometimes but it just means I don't really care all that much with the plot. I think I also just don't care for Touhou designs in particular given there was that period of time where almost every single Comiket doujin dev would just steal the designs wholesale because they had no imagination of their own to sell. Its boring skipping through 2/3rds of titles at a show because 'OH LOOK. ITS MARISA AGAIN'. Yawn.

Outside of that? Sure. I will give the game the boss fights. As per usual with Touhou type these are where the game shines thanks to frantic attack patterns and bullet showcases that never feel 'too' unfair while still being difficult and a joy to beat.

However also like Touhou games, the level design is shit. For a metroidvania I expect some sort of exploration but there's so little here. The game for the most part feels so linear and flat that its not interesting to go from point A to point B. That's what completely kills the game for me.

So yeah. Bosses good. Levels shit. Sounds like Touhou.

Reviewed on Jan 21, 2022


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