With Shu Takumi returning to the series to direct and write, this is 'Ace Attorney' through and through. Everything wonderful and frustrating about the series is back in full bloom here. I enjoyed the change of century (19th) and place (London) here in this first game of 'The Great Ace Attorney' collection. I do however think the characters here are decidedly less colorful than those of the 'Wright Anything Agency.' New protagonist Ryunosuke Naruhodo, while exhibiting some of Phoenix Wright's original trilogy clumsiness, was never quite as engaging as Phoenix. I recognize that this may have been the intention...to bring the series back down to planet Earth.

I enjoyed the story of 'Adventures' and this was especially true of cases 3 and 5. Case 3 has a resolution that is surprising for the series and sets up a cliffhanger that isn't resolved until the final moments of the game. I really enjoyed both of the new game mechanics. 'The Dance of Deductions' was additive to the experience of investigation. And the jury system and 'Summation Examinations' were additive to the experience of trials. Like many games in this series, 'Adventures' is long-winded. Your understanding of the case will almost always be ahead of the characters in the game and they will sometimes take literal hours to catch up. It took me 40 hours to complete this game. Now consider that this is a game where you, almost exclusively, read text. In 40 hours, the average reader can read ~1600 book pages. So the act of playing 'Adventures' is akin to reading a 1600 page book. Sixteen...HUNDRED...pages. I really think that's too long for an 'Ace Attorney' game or for any visual novel, really. It's the literal equivalent of four to five complete novels.

Reviewed on May 08, 2022


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