Clearly one of Wolf Team's more realized efforts, but still thoroughly mediocre. Another game where I'm not sure why anyone would really play it today unless they're digging through the bowels of the Genesis library for shits and giggles like me.

I don't know if this was originally programmed for the Genesis or for the X68000, but on the former there is ungodly slowdown. Recurringly. Whenever there's a bunch of projectiles on screen, really. Maybe it's just hardware limitations or whatever, but you'll want to be shooting as frequently as you can due to a bunch of offscreen enemies, so you have to deal with this a lot and it's seriously frustrating.

The core gameplay is actually very simple, but is frequently rendered cumbersome both by the aforementioned slowdown as well as how labyrinthine the levels can be at times. Several levels have you going back and forth to get keys and swords and such (or items for your own convenience, of which you can carry merely six at a time), and more importantly, there are no maps. None. There is so much time spent just stumbling around in spots you've already been in because there's hardly ever any indicators on what to do and where to go.

The end result is pretty lame as per usual from these guys. I'll take it over Earnest Evans or Final Zone literally any day, but you know what else I would prefer? Something fun. Something simple and enjoyable. This certainly seems at least close to fun from a glance, but isn't quite there.

Reviewed on Aug 29, 2023


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