Wolfteam's Genesis lineup is a bit miserable. The best you'll find out of it is...El Viento, maybe, or Granada, both of which are like okay I guess? The rest includes gems such as Earnest Evans. It's a pretty bad collection of games, but most have this amusing low budget low effort aura to them that loops back around to being a bit charming. Final Zone does not.

Upon beginning the game I almost immediately discovered there were no i-frames and found myself near death just from trying to figure out the controls. The gameplay is basically the same as Granada, except you pilot a mech from an isometric angle and all your targets are constantly moving. There's no map either, so this means you'll have long periods of just looping around without the foggiest idea where you're located, let alone the targets. The game will also slow down when anything but yourself appears on screen, including the bombs constantly scattered around and the stream of bullets you spew at the press of a button, so the game ends up juggling you between speeds all the way from front to back. It is super fucking maddening working around both the controls, the quick deaths, and the speed all at once. It is so, so bad.

Provided you can clear a stage, you will be greeted by a boss who is always without fail even worse than the preceding level. And alongside the levels, they each gradually get more and more heinous, as if it wasn't off to a rough enough start already.

It's actually pretty mercifully short overall, but the final level and bosses are so awful that it really doesn't even matter. Still a waste of time overall.

Reviewed on Jan 16, 2023


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