This one was really rough. If it weren't for the save states and rewinds on the NSO emulator, as well as the ZeldaDungeon guides and maps, this would've been really rough to get through.

Unfair enemy spawns, indecipherable puzzles to get items, and lots of backtracking in the temples. For the most part, combat was really not fun, and only got slightly better after getting the jump thrust and down thrust.

Fun parts was backtracking after getting the hammer, and the boss fights. Didn't really mind the RPG mechanic, honestly, since there are so many enemies in the way, especially the overworld mobs. Dark Link as the final boss was buckwild difficult, had to use the hide in a corner and attack strategy to get through it. Makes me curious to try some of the other classic RPGs of the time.

Best left to video game annals history though - if anyone's to try this, definitely go for the Special Edition on the Switch NES to have that max health attack and magic.

Reviewed on Mar 11, 2024


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