Had not heard of VVVVVV or Super Hexagon when first playing this, but having now played Terry's games, definitely that vibe mixed with Impossible Game cube auto-running platforming.

Super fun. Simple platforming concept that spins around and progressively gets harder the more you go, but aesthetically pleasing with great music. Was able to get over 1000 the first level, and got up to 800 or so in the second level but never finished 1000 to see the final ending back then.

Low-key surprised this one didn't exist on IGDB, so added it myself. Blast from the past hearing this music while playing this again on Itch as well. Good to see the creator continuing to make games!

~ Edited to note:
Just beat 1000m on both levels via Itch. Second level music is also great. Banger reward at the end. Very immersive on a full desktop, kinda made my head spin.

Arcade Tiny Wings-esque game, interesting aesthetics but didn't stick with it.

Cute game, simple speeding up and encouraging messages when you mess up.

Fun platformer, very reminiscent of the planetoids from Super Mario Galaxy but 2D. Gets challenging quickly, but never too unfair.

Played for a few days, very cute and a different mechanic than just match 3 but not my type of game.

The return of the .io games, not a bad evolution over the original.

Simple time-wasting score chasing phone game, block the ship from hitting the blocks.

Aesthetic simple pipe connecting puzzle game.

One of the first idle games I played, an endless incremental game before I even realized what incremental games were. Solid fun and comparing progress with friends who had other games like platypus and cow evolution. Was surprised when reaching the peak and getting the permanent bonuses, enjoyed unlocking the final god zebras.
Silly and fun artstyle!

Tricky high score game with a bit of a platforming section. IAPs as usual.

Simple word game, can get challenging with longer letter sequences available. The ads in other games for this game were annoying though.

Simple and satisfying word game, didn't stick with it for too long though.

Generic mobile game on the phone for a few weeks. List of usernames made you think it was multiplayer but it isn't, obviously.

Played for a few days, still a gacha game but had some fun art and tie-ins to all the games. Only remember that it exists during the Pokemon directs.

Pretty exciting for the first...two minutes of playing, and then opened it two or three times after that. Don't even remember what it was about, something about collecting ingredients or spells to stop magical items? Super weird and one of the first failed AR games by Niantic after Pokemon go.