When EarthBound arrived on Wii U in 2013, my oldest friend and I made a day of it. I mean we took the time to walk over to the local GameStop down by the bagel shop and pick up a physical download code. We'd both seen and heard references to EarthBound from time to time alluding to its weirdness, its hidden layers, and its mythical status, but redeeming the purchase revealed something else. We settled on the default names (though I can't say I recommend it), sat on the carpet in front of the TV, and spent all afternoon strolling through Onett and hanging out with its characters. There was something eerily comfortable about this little cartoon suburb, with its restaurants, hotels, and nonsense-spewing adults. What I now realize is that, despite there being psychic powers and talking alien bees, I'd never experienced a setting in a videogame, or possibly anywhere, with an atmosphere as earnest or authentic. We didn't so much as reach the Titanic Ant before my friend had to go home, resolving then to download the game for himself, but that first afternoon with the game had already burrowed deep inside my memory.

EarthBound's mundanity is as core to its identity as any of the wild idiosyncrasies it's known for. To wander its familiar towns, talk with weirdos and pick up friends and souvenirs and memories is to gaze into a heightened mirror of reality, exaggerated in its warmth and darkness. It somehow manages to achieve this while also being as playful and thorough an RPG adventure as any, packed with color and variety and laugh-out-loud surprises and genuine scares. With a hilarious sense of humor that manifests in quirky, sometimes endearingly inconvenient game mechanics, excellent taste in music, and an equal degree of world-wisdom, playing EarthBound always feels like hanging out with another person who's been places and seen things that you or I might only imagine. It's the only game I could believe might actually possess a living soul.

I was in middle school when I started EarthBound, and I wouldn't finish it until the summer before college (what can I say, time flies). I'd moved away from our neighborhood by the time I reached the endgame, and invited my oldest friend to join me. Sure enough, he did. We sat down on the couch in front of the TV. I don't remember if I exactly cried during the finale, but even now, after more replays than I care to admit, it resonates. I felt back then this burning realization that, in some cosmic way, EarthBound had probably understood me more than I did, all along. Maybe it still does.

Reviewed on Oct 20, 2021


1 Comment


2 years ago

the first time I tried to play through Earthbound on Wii U, I decided for some adolescent reason or another that it was time to multitask; I listened to Kendrick Lamar's "good kidd, m.A.A.d city" through for the first time while first exploring Onett. these two great things are linked forever in my brain but they don't exactly harmonize nicely with each other, lol... wonderful review!