This review contains spoilers

This is an awful tie in game. The Story is that multiple things at a time attack the town, because of a comet, and the kids have to stop it, it's not impossible to make a good game around that, but there isn't any more depth then that, so it sucks, and there is no way that the kids wouldn't disbelieve Chef at the beginning. The Characters work well, they feel the same as the show, and the lines from them can be funny too. The Graphics are not good, especially for being based on a show that is easy to design around. The Gameplay has you collect your friends even though they should follow you already, then go around attacking the stages enemy over and over again, and your friends don't even help you, you absorb them basically, direction sucks with arrows pointing you in the right places, dodgeballs are pointless early in the game when enemies die with 1 normal hit, and it takes longer to throw the dodgeball anyway, enemies can spawn randomly, and in front of you, you have to recollect your friends every round, there was a mistake I noticed when we are told that the clones only come out at night, right after they attacked you during the day, later toy projectiles damage more than a doll should, and the only enemies I had any fun fighting were the toy Aero planes, even the menu is bland. The Music has the right tone, but it is repeated over and over and it never lets up. South Park PS1 games creator now require a probe up their "bums" for what I had sat through.

Reviewed on Nov 05, 2023


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