This review contains spoilers

This game is a shocking downgrade from all the games prior to it, including the side games, and it shouldn't have.

The Story is that we travel with soldiers from America, Britain, Canada, and Poland as they help to fight in the Battle of Normandy during World War 2. Already the biggest problem with the game is presented to us. Every other game before this focused on multiple World War 2 campaigns, but now they only tackle one, and except it to be as good as games that cover more. Also they don't even do the best they can with it, because they don't focus on the Normandy landings, or the allies actually taking back Paris, only the unknown stuff right before that, and removing the World War 2 footage takes away from the realistic feel of what you are about to go through. It also causes a plothole where Major Ingram is with the british and french resistance for a period of time, but in the first game, he was captured during that time.

The Characters are better than the first two main games, but not as good as Big Red One. Mostly because despite the fact that this game focuses more on characters than anything else, The American is the only campaign that did characters well. The British are good, but the French aren't to nice to them, The Canadians only good character was the Lieutenant, and The Polish are all bland, and didn't get enough levels to know them "2/14 and one of those you spend inside a tank, away from the rest" and there isn't any conflict in between them.

The Graphics are great, the best so far, and hold up very well compared to other games from 2006, although the color scheme of the game does make environments look unappealing and all look the same.

The Gameplay has you first person shooting around Normandy in four different campaigns against the Nazi invaders in France. Although it did bring us QTE's for some close combat, setting charges, and a few great moments. A number of problems with the campaigns include Corporal Keith giving orders to a Sergeant, the jeep as the end of mission three becomes unstuck before the screen fades, they forgot to put the stats of which group you are with before mission 4, how did one German survive being inside an exploding tank? The random soldier ranks return, some of the dates were wrong, how is a crane operational during a battle? The subtitles don't come in until after the lines were already said, the close encounter in mission ten ends in an over the top death, they could have had a level of the Polish taking over Mount Ormel to give more time to the characters but don't, the checkpoints sometimes are extremely unfair to you, and the AI makes your team mates block you, or run past enemies, and have enemies charge at you unrealistically. Also the fact that this takes place in one campaign decreases the items you can use which is terrible in a sequel to two main games that had an extreme variety. Multiplayer is almost good. It is great for including the same enjoyable things from previous entries, and adding the ability to choose what kind of class you are for your team "or yourself". But it does suffer from the lack of a variety of places to fight it due to the campaign's limited locations.

The Music is good, it's not as good as the other games "except for Big Red One" but it does what it tries to achieve, only not very highly.

Call of Duty 3 needs to be liberated by Germany, and any other country that sells it.

Reviewed on Feb 08, 2024


Comments