Considering I'm entirely Japanese-illiterate, this is quite possibly the deepest pull I'll ever make in my gaming career: A PSP port of a Sega Saturn exclusive action-RPG that never received an English translation despite requiring quite a bit of reading to progress.

I don't think I can emphasize enough how much this is one of the coolest games I've played in a long time, with its combat system of menu-driven/real-time inventory management juxtaposed against what I can only describe as a simplified fighting game. This combined with the fact that I don't really play fighting games makes for an especially novel experience that feels so different from the action games I'm used to playing, and it kinda strikes me that I can't think of another game with quite this blend of elements outside of Vanillaware. Kingdom Hearts maybe, from what I hear? Possibly Dragon's Dogma?

Either way, extremely neat game, and I'm still not done, because beating the main scenario with Gradriel unlocks up to three(!!!) mini campaigns featuring other characters, who have their own stories and play very differently, that intersect with the main story. Because, y'know, this totally isn't an Odin Sphere predecessor, of course not!

UPDATE: I have since beaten the three additional mini-quests with separate characters; perhaps I'll fill in some talk about those when I have time and am not feeling lazy.

Reviewed on Jan 27, 2024


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