in the heavens and in the cosmos, a ball plods onwards

artisan and curated tapas design stylings replete with esoteric peculiarities and idle fluff that could only indicate the fingerprints of its author. entirely mechanics-driven, thus offering no pressing justification for the increasingly maniacal rube goldberg-esque obstacle courses on offer but often stumbling on its own design convention from time to time, evoking a feeling comparable to rote busywork accompanied by an unsatisfactory scoring system. nevertheless, always tense, attempts to make the most of the mechanics on offer, gets better as it goes along, and likeable enough to warrant a single playthrough. by far the best quality is its minimalist sound design, engineered by mona mur of kane & lynch 2 fame (!). cold, eerie, mystical, and always on the verge of wonder. it would have been so easy to design a game with a fast and loose body of sound to match its kinaesthetic pleasures but instead ballance is thoughtful, reflective, and composed, perplexingly absorbing its audience into the spiritual solace of the balls adventure through use of effective grace notes. surprisingly funny ending and overall a good time!

Reviewed on Mar 02, 2021


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