Ballance

Ballance

released on Apr 02, 2004

Ballance

released on Apr 02, 2004

In Ballance, you control a sphere with the simple objective of navigating it to the end of each of the game's 12 linear levels. Expect surreal environments as you transform between three different materials to push boxes, spheres, and other objects to clear a path towards the end. Pre-placed "Transformers" will turn your ball into either Paper, Wood, or Stone, each with their own downsides and advantages. Paper can, for example, use gusts of wind to reach higher elevations, fall slower than the other materials, and get around quickly. Stone may be required to push heavy materials, but, due to its immense weight, will experience different issues when trying to navigate environments. Wood is the neutral material of choice: it rolls reliably and quickly, allowing it to stick to sideways railing while still being able to push objects of a medium density.


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Reviews View More

Childhood memory, cult classic.

Don't buy the Steam version, it's an unauthorized distribution and the revenue will not be shared with original developers.

The pinnacle of ball-rolling puzzles.

Dark Souls of the Rolling Ball games

in the heavens and in the cosmos, a ball plods onwards

artisan and curated tapas design stylings replete with esoteric peculiarities and idle fluff that could only indicate the fingerprints of its author. entirely mechanics-driven, thus offering no pressing justification for the increasingly maniacal rube goldberg-esque obstacle courses on offer but often stumbling on its own design convention from time to time, evoking a feeling comparable to rote busywork accompanied by an unsatisfactory scoring system. nevertheless, always tense, attempts to make the most of the mechanics on offer, gets better as it goes along, and likeable enough to warrant a single playthrough. by far the best quality is its minimalist sound design, engineered by mona mur of kane & lynch 2 fame (!). cold, eerie, mystical, and always on the verge of wonder. it would have been so easy to design a game with a fast and loose body of sound to match its kinaesthetic pleasures but instead ballance is thoughtful, reflective, and composed, perplexingly absorbing its audience into the spiritual solace of the balls adventure through use of effective grace notes. surprisingly funny ending and overall a good time!