Fascinating to experience for the historical value, this is the next step of RTS design after Dune 2. You can actually select multiple units (as much as four!) and there are two resources to manage. Although there are two campaigns, they are basically parallels of each other - you will play the same maps, just starting on opposite sides. What surprised me is the amount of missions where you can't build anything and have to complete the objective with the units given to you - this is common practice for later games in the genre, but for one released in 1994 I was expecting every map to be a base construction affair. If you're willing to get used to the ancient interface, there is fun to be had in following the simple but effective plot and overcoming entrenched opponents. With regard to balance, this game does not succeed - humans are simply more powerful with the ability to heal units, and indeed the sheer number of healers will be your primary obstacle in the Orc campaign. However, I did find the Orc units undeniably more charming. Charm is, to be sure, the primary currency of this game - the sprites are colorful and units bursting with personality, at least until you're sick of the repetitive voice lines. There is a spark of greatness here, one that is worth uncovering for fans of the genre. Just get used to holding that CTRL key.

Results:
- finished both campaigns

Reviewed on May 05, 2023


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