As a follow up to Path of Radiance, this is honest to god the best way that Intelligent Systems could've done it.

I'll get my one gripe out of the way. This game not having traditional supports really hurts a lot of the new cast for me but I personally already have such a deep attachment to the Greil Mercenaries and Ike that it doesn't bother me too much. Still if this game had supports like other games this would've been a perfect game. But alas we don't live in such a world.

Now onto everything else, and hooboy do I love everything about this game the moment I started it.

The way the game goes around with its units and strategy aspects is honestly kind of genius. You barely get any money in the game, abilities are expensive, you switch around units a lot, bonus exp level ups now only increase 3 stats instead of how level ups normally go. All of your choices in how you want to build your party really matter, and this game doesn't push around in terms of difficulty even on easy. You have to really decide if you want to invest in certain units and how much money you're willing to spend on weapons and other items so that you can actually proceed with the game. Even when playing as the Greil mercenaries the game doesn't pull any punches despite you basically having all pre promoted units from the start. It feels like a natural next part to what players experienced from Path of Radiance as it ups the difficulty from that game. You feel so powerless when you're playing as the Dawn Brigade because of what happened to Daein in the last game, which really goes on to my next point.

The story is so tightly written in a way that feels like a natural next part to Path of Radiance. All the events that happen in this game makes a lot of sense in creating such a complicated world that Telius presents. No country is truly in the right even if the choices that the new rulers like Elincia make are going to make a perfect world that they envision. It plays onto the themes and messages of humans being imperfect so well that I seriously got to applaud the writers for really committing to said themes. I don't want to go more into the story since I feel many need to experience how this game plays out, especially the buildup to the game's incredible endgame where all the loose ends that this duology set up have such a satisfying end to it.

One other aspect I want to talk about before I end is the music, and man do I think the music is a massive step up from Path of Radiance. Don't get me wrong, the music in Path of Radiance is really fucking good despite it being Midi, but Intelligent Systems really went all out by having the game being fully orchestrated for its soundtrack. It really helps give such a grand scope of the conflict that the world of Telius has fallen to, especially after what Ike's crew did to Daein in Path of Radiance. There's a bigger sense in the war because of the booming orchestral soundtrack. The battle themes themselves don't start from the beginning once you engage another fight, it continues off from where the last battle ended off so that you can truly embrace how amazing this score is.

I cannot give anymore praises to how much this game truly delivered in what Path of Radiance set up. I don't think one game is better than the other, since I truly believe these games tell a grand epic that cannot truly exist without the other. The Telius games aren't perfect, but just like humans no one is perfect. I can embrace the strengths that these games have and they delivered everything that I was hoping for. It's hard for me to not give these games a perfect score for me.

Reviewed on Feb 13, 2024


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