On an aesthetic and tonal standpoint, this game completely oozes of style and does a very unique take on Noir style with its pencil drawn art style. The music also compliments the tone and aesthetic of the game perfectly, really giving off that 60s era America vibe. Everything about the presentation of this game is super experimental, even the way you hold the DS to play is fitting for a detective game. Cing really nailed it here.

I also really liked how every plotline in this is connected and have a very strong theme of betrayal and dreams. Makes the story feel surprisingly cohesive despite the game basically having a "victim of the week" formula with its chapters.

I kinda wish there was a thing that told you where to go half of the time. I was kind of stumbling on where to go a lot of time and committed to a lot of trial and error unless the game outright told me where to go. Puzzles can also be very brutal at times, but the puzzles that really utilized the DS's capabilities were genuinely really cool.

So yeah really cool and experimental DS game that has me super curious in checking out Last Window next.

Reviewed on Feb 16, 2024


Comments