Squall is the best-looking guy here.

This is a tough one really. Because this remastered version presents some really excellent QoL features, such as being able to accelerate the game by 3x so when your farming to build your junction or ap, etc it gets a lot more bearable. as well as uh, you know not sitting through gf animations. There's also a boost feature that will make your ATB permanently full so you can constantly attack, have your hp full so you're able to infinitely tank attacks, to just help you get past situations you are unable to get out of. And also stop encounters without needing to equip diablos encounter cut ability.

But I still want to say that the junction system, in general, is a huge con for this game. While it is unique and ties into the actual lore well. It causes a lot of optimization issues for the actual combat of the game, where you will spend ages drawing magic of specific targets to get 100 stock to maximize the gains when junctioning and be encouraged to not use these spells because it becomes a very valuable resource for the growth of the overall characters power. Leveling also becomes a problem for you if you aren't junctioned well because the enemies will get stronger so if you aren't fully prepared you can overall have more of a tough time. I really wish this system was handled better because it is very different and I definitely enjoyed it at the start of the game because of this until it became quite clear that it was going to drag the game down.

The story though was pretty great overall (albeit with some really weird moments) the characters were very interesting and the use of the dream sequences was cool but man did it make me annoyed when I had to junction all over again!

Overall I think this game was fine, my issues really just came from the main gameplay system that the combat was built upon which really took me out of the game more than a few times.

Reviewed on Aug 07, 2023


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