It is aesthetic and they game does not punish you for killing people as much. However Emily as a new addition is pretty lame considering that her powers do not synchronize as well as Corvos powers that are more mechanical and less based on enemy behaviour. The game looks better, but the bosses or targets are not as fun too kill because they pretty much all expect you or have taken into consideration the fact that you also have powers. Some levels feel a bit like a chore too play sadly, like the puzzle room and the time bending room too me those levels sucked also hate. The robots they suck because you can not kill them as cleanly they levels are also too linear in their level design.

Reviewed on Sep 18, 2020


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