Still probably one of the most unique looking games I've ever played, if not the most unique. I just wish it was as confident in its structure as it was in its visual identity, because Blasphemous can't decide if it wants to be a Souls-like or a Metroidvania so it ends up doing both and unlike a game like Grime that manages to merge both genres successfully, Blasphemous stumbles and at times feels half-baked. The combat feels great, the bosses are solid, the visuals are gorgeous and the themes the story tackles are incredibly interesting, but some design decisions like the way the traversal “power ups” work are just baffling to me. There’s a lot to love here, I just wish the whole thing came together a little better.

Reviewed on Dec 31, 2023


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