Despite my relatively low ranking, I find Mega Man Zero 2 to be a vast step-up from its predecessor. While the first game was highly limited in its ability to produce the difficult to grasp concept of “fun,” the sequel actually attempts to be an enjoyable game–and even partially succeeds. Mega Man Zero 2 has, despite some bizarre design decisions, much more coherent and structured level design alongside a marginally better upgrade system.

However, that upgrade system is limited by the fact that the game only allows you to obtain better weapons and upgraded forms by getting high scores and fulfilling arbitrary achievement requirements on your first try through levels. While I can see the appeal in a challenge based game where replayability is clearly a focus, it is brought down by an exceedingly wordy story that has no love for the time of the player. While I played the (graciously added) save-assist version of Zero 2 via the Legacy Collection, I still found myself infuriated at how long dialogue would play before fights.

I am excited to play Zero 3 next, as that might be the ultimate culmination of a series that’s main inspiration seems to be Mega Man X6 for some reason.

Reviewed on Jul 18, 2023


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