[Best characteristics of the game]==================================================

1. One of the few playstation titles using pre-rendered graphics that aged well. The game’s graphics and overall art direction are too charming. It is due to the use of 2D sprites alongside a pre-rendered always in the same angle (isometric). The art direction is uncannily good, having random human objects and integrated circuits being part of “nature”. Nevertheless, it does not apply for the battles;

2. Musically, this game is on par with behemoths like Castlevania Symphony of the Night and Donkey Kong Country 2. The soundtrack here is amazing;

3. I love that any digimon can digivolve into any other digimon, it takes away the “knock off pokemon clone” atmosphere the digimon saga may get. Here you stay only with the digimon you picked in the beginning until the end, you will be always anxious about in what they will transform after they get stronger;

4. Digimon, storywise, NEEDS to be about a digital world created and acknowledged by human society, it doesn’t fit it being a “secret thing” since everything digital in our world must have been created by humans. This game hit the target by making Digimon an MMO (storywise), because this would be the logical explanation for it being a “digital world” with creatures with completely unnatural designs (like Weregarurumon wearing pants).

5. The card game here is insanely good... really, the only RPG in which I got really invested in the option card game, and I played Final Fantasy 8 and The Witcher 3.

[Worst characteristic of the game]==================================================

1.This is my favorite bad game… and I say bad because this game have one characteristic that makes it almost unplayable. The devs went for the easiest route to add playtime, and that is brain rot backtracking; not backtracking done by the player because now the player can access something he couldn’t before, no… backtracking STORY-WISE, to get ONE SPEECH BALOON worth of dialogue from a NPC and do the route all over again.
This game have an insane high random encounter rate (it uses random battles) and the story CONSTANTLY makes you talk with NPCs at complete opposite points of the map, just to make you spend time with random battles through the whole map to increase the time played without doing any new maps for that. What adds salt to the injury is that those NPCs doesn’t give you anything, they are there just so you can talk to another NPC at the other edge of the map again. DON’T PLAY THIS GAME without some kind of Mod that turns On and Off random battles, the devs doesn’t deserve that this game is played “how it was intended”. This backtracking complete ruins ANY good characteristic this game have.

Reviewed on Jan 18, 2024


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