I don't have a lot to say about this one, mostly because I picked it up on a whim and there was something about it that was interesting enough to keep playing...but the game itself was simultaneously...lazy?

The basic premise is that there is some force that turns you into a little wooden statue, and you have enough willpower to break out. As you continue through the game, you get McGuffins (the Arks) that do different things, kind of like HMs from Pokemon. There's an Ark of Wisdom that if you use it whenever looking at a language you don't understand, it'll translate it, or provide insight into how something functions. Ark of Strength lets you perform a feat of strength, etc etc.

You eventually find other statues that you can instill these Arks into to create party members, and so you can kind of customize your party and switch them at any point, and while each has a very specific role and their own skills, it never really feels too different using one from another.

The ending also comes completely out of nowhere (the big bad is introduced in the dungeon before the last) and just kind of feels empty when you complete it. Nothing was particularly hard or difficult and so after beating it, it just kind of feels like 'okay.'

Reviewed on Jun 20, 2023


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