Narrative: 3 - Gameplay: 2 - Visuals: 2.5 - Soundtrack: 1.5 - Time: 1.5
Stars: 2
Oh boy, I loved the idea. Oh boy, I hated the execution.
I won't get as far as to say it's a terrible game, it was an awesome idea and the game has its moments. However, I felt frustrated most of the time, and not because it was a somewhat hard game. The level design feels ok, but the real villain is its mechanics. More than once, I saw myself struggling against a wall or surface that I should wall-run, but instead went over it/just stood there/or any random thing. The same goes for aim-based mechanics, an unrequired input lag that doesn't feel right, and an aim-assist that works half of the time.
The music is kinda nice for the first 30 minutes, then it becomes what it is: mindless brainfugg techno - repetitive and unoriginal. The story is also interesting at the beginning. But it sacrifices coherence and character development over predictable plot twists and wannabe cool moments.
Left with a feeling of overall disappointment and thunderstruck with the surprise that I reached the end of it (I mean, I genuinely thought that I would drop this one).

Reviewed on Jul 24, 2023


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