This game feels like one of the most passion-project, "needed to happen" sequels of all time and yet it was entirely unplanned while being developed under a one year time limit. If that isn't the Zelda team at their peak, I sure as hell don't know what is.

I'm so glad I played this game organically because I can tell the ending wouldn't have messed me up as much as it did if I hadn't, and although when I played the 3ds version 8 years ago, I still liked the ending a lot, I relied heavily on a walkthrough for a, frankly, simplified version of the gameplay present in the original. If their was ever a Nintendo game that falls under the umbrella of "masterpiece" to me, especially considering the minute time utilized to concieve of, create, and release it? This would be that game.

Reviewed on Jan 08, 2024


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