The Legend of Zelda: Majora's Mask

The Legend of Zelda: Majora's Mask

released on Apr 27, 2000

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The Legend of Zelda: Majora's Mask

released on Apr 27, 2000

After the events of The Legend of Zelda: Ocarina of Time (1998), Link is assaulted by an imp named Skull Kid under the control of the evil Majora's Mask and gets stuck in a troubled land called Termina. Link must repeat the same 3 days, take on the identities of deceased people from other races, collect numerous masks and rid the land of evil to stop Majora from destroying the world in this third-person action/adventure game.


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everything I want in a zelda game and then some more. Amazing atmosphere, Termina is awesome and so is the entire Groundhog day concept. this game just pulls it off so well


i have a similar experience with majora's mask that i do with earthbound, that it's absolutely amazing and incredibly worth playing, but (at least the original version) feels frustrating to actually play.

i had the misfortune of playing on the emulated gamecube port, which at the time i didn't know had a variety of issues such as input delay and random crashing. i thought, since i was using dolphin on an underpowered device, that it wasn't the game's fault, but nah the gamecube port just sucks.

on the 3DS it's a different story, and i loved it dearly to a point where i have about 30 hours on just one playthrough. that was how i first beat the game back in 2015, doing every sidequest and obtaining every mask to royally kick majora's Ass using the fierce deity was so satisfying that it almost makes me forget this game is imperfect.

the fanbase of this game is divided between whether the N64 original or 3DS remaster is superior, and while i'm partial to the 3DS i can't really say whether i prefer it as i've never played the original properly on a system that runs it awfully.

i would highly recommend this game, and it continues to be my favourite for its world, story, characters and art, but if the N64 version is actually as bad as i thought when playing the busted gamecube port then that knocks it down by a little.

overall an unfair judgment on my part but the 3DS version was phenomenal please go play that if you can


Esse jogo é surreal. a Eiji Aonuma fez esse jogo a base de remédio contra esquizofrenia por isso ficou bom


I can't deal with time-based mechanics.