This is the definition of MID. The writing is so painfully ass carried by the art style. Generic characters that are nothing but anime fantasy tropes. Even if the stories connected it still would have been lame. Using the outdated retro design from old school jrpgs that weren't good, to begin with; random encounters are one of them. Shitty boss fights that are focused on giving them insane health. Extremely tedious, to the point I'm bored out of my mind. Progressing forward with this game feels more like a chore than a fun engaging experience. Wordy walls of text cutscenes with a predictable plot anyone could guess. Cliches riddle in this game, made for 12-year-old to digest. The prose was so basic I wanted to rip my eyes out, voice acting sounded like a low-budget anime dub. The art style is remarkable. Gorgeous and complimented the music in this game, a shame everything else is weak and uninspiring. I would be surprised if anyone cared about the characters in this game.

With all that being said the gameplay outside of the boss fights is great. Job systems and the ability to combine them to create a mixture of moves sets are outstanding and satisfying to try different combinations. The novelty of this game has worn off completely and all that is left is the game's overall design, it's not that impressive, nor will I ever consider this game close to being worthy of calling this good. The only good this game has done is bring back the beautiful HD-2D art style.

Reviewed on Dec 24, 2023


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