bola 👍
One of the most alright games, nothing too crazy or notable about it but a cute experience nonetheless.
I like the ideas the game was going for, such as the grapple mechanic being the main concept for enhanced movement and platforming throughout the levels, while also just being the tongue of our goofy little character which is all good for a physics-based game of its kind. The main problem is certainly the execution, since the physics themselves are quite janky, and the controls feel very heavy both on the ground and in the air to the point you can't even turn directions properly during crucial moments the game requires of your reaction and sense of balance to progress, and the sensation becomes even more noticeable after the first levels which makes it quite frustrating to play.
Also, the level design is okay-ish in general, but after world 2 it gets filled with dead ends, uneven collisions for the platforms you stand on, and the "scripted" events don't work most of the time and you better pray for them to land you on the intended section.
The only thing I truly liked beyond all jank is the OST, which has some of the craziest piano melodies I've heard for a set of MIDI audio files. They are not the most memorable and the instruments do not vary, but it's a good treat all considered.
This game is a bunch of varied gimmicks that end up feeling unpolished and underwhelming after a while, lacking a clear direction in the process. They work alright, but not for a greater good on the long run...

Reviewed on May 10, 2024


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