Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

5 days

Last played

November 13, 2023

First played

November 9, 2023

Platforms Played

DISPLAY


Justifies it's entire existence in it's final hour and a half long stretch; a man with no home or place mourns silently, for nobody can hear him. For a game that could have been an easy "fill in a blanks on the wiki" kind of game it's downright criminal that they managed to pack such an emotional whallop here and gave it a strong thematic core - what happens when you remove the sole identity of a person? Does that person die? Or do they cry out in anger and rebel against that very idea?

It's definitely a side game though elsewhere. The new fighting style rules and the game certainly plays as one of the better Dragon Engine games - they clearly learned a lot from Judgment, which is good - but the decision to cram all of the more extensive side content into one section of the game was a choice to say the least. Substories, while still strong, feel gutted of their spontaneous nature now which is a little bit disappointing, and it does mean that unintentionally makes the middle section of the game feel a bit bloated. The Coliseum is excellent though across the board, best arena in the series by far. RGG does it once again guys, never in doubt.