Mechanically dull, visually pretty but filled with generic locations and interpretations of areas of Norse mythology and, by extension, with generic stories of legends to find. Senua's depicted life revolves around her mental illness and pain, offers no room for nuance in its depiction only the light of perfect seeming dead boyfriend and contrasted by a traumatized, confused, and tortured Senua in past and present that give you no reason to care about any aspect of the world and little reason to care about her. A poor finale with an ending and certain lines of dialogue falling more into ableism in its depiction of mental illness or utter stupidity. And for a game focused on mental illness or disability it offers extremely poor options to cater to players that would have difficulty with its focus on poorly subtitled near constant voices that are difficult to hear without wearing a headset that act as a major part of the game. A slog to get through even with its short length, likely not helped with its odd voice-over design that usually requires you to stand around to hear the story from a rune as continuing on will cause voices to play over each other, cut lines out, or drop to such a low volume that you will be unable to hear at all.

Reviewed on May 17, 2021


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