Gothic style point and click adventure, developed by one person, about a reanimated woman trying to remember her past, the relationship between Belladonna and her maid, and the waning sanity of her husband and his desire for her to be more like an obedient object instead of a person. Good visuals, and the way that reanimation of the dead is presented fits the game very well thematically.

Much time is spent reading, well written, if somewhat hard to read (visually), notes from characters that do a good job describing how characters are feeling and what they believe other characters are thinking. I'm not sure why you are able to find some of these notes scattered on the ground throughout the environment you explore, all characters mention keeping the notes hidden and secret.

The game has no real puzzles and it is a very short game that should take around an hour to complete. I feel like it would have made a better visual novel as the same visual style could have been given to the house and characters, the short cutscenes could still have been used, it would fit the style of not having puzzles better, and would have been an easy way to make the text that you spend most of your time reading easier to see for people that will have trouble reading it the way they are presented.

Some people will likely consider the ending to be a cliffhanger but I don't see how it matters or how it would be relevant to the themes explored by the game.

Reviewed on May 24, 2021


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