Belladonna

Belladonna

released on Feb 27, 2015

Belladonna

released on Feb 27, 2015

Belladonna is a gothic adventure game, twisted and dark. Take the role of a corpse girl rising from the dead in an abandoned laboratory, and unravel the mysteries concerning your own death and reanimation. The game explores various themes, such as the role of villains and heroes, moral value systems and different kinds of horror. It’s a point-and-click adventure, and it will ask you to read longer texts which are inspired in style by Mary Shelley’s novel, Frankenstein or The Modern Prometheus. This game is not scary in the way in which a Hollywood horror flick is scary, but it is certainly no child’s play. The story goes into an eerie place beyond life and death, and puts you into the mind of the unliving creatures and their worldviews.


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Though it's a short game, what it makes up for in length is has some quality in classic gothic horror, along with the final outcome that can be both understood, yet also terrified at the idea.

It clearly borrows elements of Frankenstein and plays with the ideas of reanimating the dead through the use of technology and asks what might be missing if one were reanimated, a question that has been asked many times in many different ways, but it's still a fun concept to play with. The ending somewhat comes off as if you are really villains, but ones you can understand the motivation of.

curtinho porém muito interessante, a temática é muito bonita!

Not horror, merely a macabre point-and-click, and a short one at that. 0.7hours to beat. (the other hours were spent idling for cards). Not worth $7. Probably $2 or less.

The good: A fair point-and-click for a genre newbie, and won't tease you or pressure you into solving things within a limited amount of time or penalty of death. If you have this on your backlog, the short length means it'll be a cinch to beat in one sitting.

The bad: Both voice actresses sound like they're acting. Reading the journal notes left throughout the map is not required at all (really makes you think, why in the hell did someone lose all those pages in all those places of the mansion?).

Anyway, if you're stuck, googling a walkthrough tells you all you need to know since this game is pretty linear otherwise. All in all, a good concept with horrible execution, and practically no intent on deviating, trying things new or introducing a twist. Still recommend though, since it's not an awful game.

A super short game, with an interesting story. A simple point-and-click game. Would recommend if you can get it on sale!

Gothic style point and click adventure, developed by one person, about a reanimated woman trying to remember her past, the relationship between Belladonna and her maid, and the waning sanity of her husband and his desire for her to be more like an obedient object instead of a person. Good visuals, and the way that reanimation of the dead is presented fits the game very well thematically.

Much time is spent reading, well written, if somewhat hard to read (visually), notes from characters that do a good job describing how characters are feeling and what they believe other characters are thinking. I'm not sure why you are able to find some of these notes scattered on the ground throughout the environment you explore, all characters mention keeping the notes hidden and secret.

The game has no real puzzles and it is a very short game that should take around an hour to complete. I feel like it would have made a better visual novel as the same visual style could have been given to the house and characters, the short cutscenes could still have been used, it would fit the style of not having puzzles better, and would have been an easy way to make the text that you spend most of your time reading easier to see for people that will have trouble reading it the way they are presented.

Some people will likely consider the ending to be a cliffhanger but I don't see how it matters or how it would be relevant to the themes explored by the game.

Some pretty serviceable graphics and some slightly interesting story beats are fine but when the game is so simplistic and over and done with in a blink of an eye, you just feel kinda cheated of something that could have had a lot more to it.